Most of my RPG
activities tend to focus on some sort of medieval fantasy gaming,
which gets called “High Fantasy,” on some occasions. I have
played Dungeons & Dragons 1st edition, D&D 4th
edition, and most recently Pathfinder.
Being a fan of
science fiction, I have also enjoyed playing SciFi RPG’s. Back in
the early 1980’s, this included Star Frontiers, a TSR game. StarFrontiers was a progressive game with a pure d100 system, that meant
percentile dice were rolled for all rolls. The world of Star
Frontiers is a very optimistic view of the future, which focuses on
planetary exploration adventures. The Sathar are the principle evil
doers, and the Interplanetary Federation provides a clear order to
the structure to the milieu. While the game is fun to play, and in
my opinion ahead of its time, it is not likely a very accurate vision
of the future. While there is still user development of SF, it has
not been officially supported for almost three decades, and there
remain many gaps in the rules that a second edition that never was
published could have fixed.
