KNIGHTS OF THE DINNER TABLE: THE CATTLEPUNK CHRONICLES -- OUTLAW TRAIL
The Cattlepunk Chronicles starts with B.A. being talked into buying the new Hard Eight game Cattlepunk by Weird Pete. B.A. sees it as a chance for the players to be less reliant on magic and more creative. But for players Bob, Dave, Johnny Kizinski and Brian, it turns into massive numbers of characters being rolled up, in-game player kills and grudges, and an almost instinctive impulsive to rob any bank the characters see. B.A. abandons the game after the players' antics; but when his cousin Sara later joins the group (replacing Johnny), she talks B.A. into returning to Cattlepunk. But Sara and B.A.'s desire to play lawful characters is continually overrun by the other players' outlaw characters...
The Cattlepunk Chronicles is a nice collection showing what happens when horrible fantasy players become, well, horrible Western players. We have not only the Knights engaging in some of their worst behavior, but also B.A. being talked into buying more and more product and Sara trying and failing to get the Knights to role-play. There are players slaughtering each other (and rolling up new characters whose sole purpose is revenge), the introduction of recurring "villain" Red Gurdy Pickens, and campaigns and towns getting destroyed.
Overall grade: A-
Reviewed by James Lynch