
Each player starts the game with a "Happy Ever After" card (with a final line for the story) and several "Once Upon A Time" cards, also known as "storyteller cards." The latter cards either have a specific card name and one of five categories (Character, Place, Event, Item, Aspect), or an Interrupt (which has one of the Categories, plus its own card name).
During each game a player begins as the storyteller. This player tries to play all their cards by telling a story that uses the cards from their hand. A player can use one card for each sentence of the story (so they can't get rid of multiple cards with one run-on sentence) and the story has to make sense to all the players. If a player can use up all their storyteller cards and guide the story so their "Happily Ever After" card makes sense, they win.

Once Upon A Time is a simple, fun, impressively silly game. As people make up stories on the fly, there's a lot of humor -- especially when someone decides to take the story in a completely different direction. Since there's no strategy beyond knowing your cards and being ready to pounce when one of your cards can be used, the focus is more on fun than victory. And the game gets amazingly tough if someone steals the story and leaves you with one non-Interrupt card; if that happens, you'd best hope people flub their stories or mention the only thing you can play -- or defeat is assured. If you like funny stories (especially telling them), Once Upon A Time is a nice way to spin some tales with other players.
Overall grade: B
Reviewed by James Lynch
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